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BEGIN:DAYLIGHT
DTSTART:20250309T030000
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DTSTART:20251102T010000
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DTSTAMP:20260422T003137Z
UID:h16mZg
DTSTART;TZID=America/Los_Angeles:20251025T090000
DTEND;TZID=America/Los_Angeles:20251026T190000
CLASS:PUBLIC
CREATED:20250907T120412
DESCRIPTION: Celebrate the rich history and inspiring future of roguelikes 
 with streamed talks and more in our own custom-built roguelike social spac
 e! \n\n Roguelike games have been part of gaming culture for over 30 years
  and they have a deep and special place in our hearts. Over the last six y
 ears hundreds of roguelike fans got together to celebrate these games and 
 their rich history and now we're ready to do it again - virtually! We love
 d getting together and celebrating - so this year we're holding a two day 
 conference to get as many roguelike fans as we can into one virtual place.
  \n\n Once again\, we’re hosting this year’s conference in our own cus
 tom game chat space. All you’ll need to attend Roguelike Celebration is 
 a web browser! \n\n If you didn't attend last year's event you can read al
 l about it on our website. \n\n The conference will take place on October 
 25 and 26 virtually. Times listed on this page are in Pacific Daylight Tim
 e (UTC -7:00.) \n\n All talks will be live-streamed on Twitch and YouTube 
 Live\; a ticket gets you additional access to our custom social space! Spe
 aker Q&amp\;A\, breakout rooms\, and unconferencing happen exclusively in 
 the social space. \n\n Full schedule and speaker information iwll be relea
 sed soon our website! \n
LAST-MODIFIED:20251025T173419
LOCATION:Virtual - see the description for details
ORGANIZER:mailto:contact@roguelike.club
SUMMARY:Roguelike Celebration: 2025
URL;VALUE=URI:https://ti.to/roguelike-celebration/roguelike-celebration-202
 5
URL;VALUE=URI:https://ti.to/roguelike-celebration/roguelike-celebration-202
 5
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260422T003137Z
UID:h16mZg1091018
DTSTART;TZID=America/Los_Angeles:20251025T090000
DTEND;TZID=America/Los_Angeles:20251025T190000
CLASS:PUBLIC
CREATED:20250907T120413
DESCRIPTION:| Type | Start Time (PDT) | Title | Speaker(s) |\n| ---- | ----
 ------------ | ----- | ---------- |\n| social | 09:00 AM | social space op
 ens | |\n| kickoff | 09:15 AM | kickoff | |\n| full | 09:30 AM | The Roots
  of Roguelikes in Fantasy Fiction | Michael Brough |\n| full | 10:00 AM | 
 Mixing hand-crafted content with procgen to achieve quality | Sébastien "
 deepnight" Benard |\n| lightning | 10:30 AM | Stuff: the behavioral scienc
 e of inventory | Max Sahin |\n| lightning | 10:45 AM | Roll for Reminiscen
 ce: Procedural Keepsake Games | Florence Smith Nicholls |\n| social | 11:0
 0 AM | social time | |\n| full | 11:30 AM | Hoist the colours! Art directi
 on and tech art in Sea Of Rifts\, a naval story generation RPG | Alex Birk
 e\, Sofie Schmidt |\n| full | 12:00 PM | From Code to Craft: Procedural Ge
 neration for the Physical World | bleeptrack |\n| full | 12:30 PM | The be
 st genre for a non-Euclidean game | Zeno Rogue |\n| social | 01:00 PM | so
 cial time | |\n| full | 01:30 PM | Play as Procedural Generation: Oath as 
 a Roguelike Strategy Game | Cole Wehrle |\n| full | 02:00 PM | Teaching Lo
 ng Term Consequences in Games | Jeff Lait |\n| social | 02:30 PM | social 
 time | |\n| lightning | 03:00 PM | A Mythopoetic Interface Reading of *Cav
 es of Qud* | Ray |\n| lightning | 03:15 PM | Wait\, No\, Hear Me Out: Simu
 lating Encounter AI in Slay the Spire with SQL | Johnathan Pagnutti |\n| f
 ull | 03:30 PM | Robot Karaoke Goes Electric | Jamie Brew |\n| social | 04
 :00 PM | social time | |\n| full | 04:30 PM | Planning and Replanning Stru
 ctured Adaptive Stories: 25 Years of History | Stephen G. Ware |\n| lightn
 ing | 05:00 PM | Scrubbin' Trubble: The Journey to Multiplayer Roguelikery
  | Tyriq Plummer |\n| lightning | 05:15 PM | Roguelike Radio 2011-present 
 | Andrew Doull |\n| social | 05:30 PM | social time | |\n| unconferencing 
 | 06:00 PM | unconferencing | |\n| social | 07:00 PM | social space closes
  | |
LAST-MODIFIED:20251025T164007
ORGANIZER:mailto:contact@roguelike.club
SUMMARY:[Roguelike Celebration: 2025] Saturday Talks
URL;VALUE=URI:https://ti.to/roguelike-celebration/roguelike-celebration-202
 5
X-ALT-DESC;FMTTYPE=text/html:| Type | Start Time (PDT) | Title | Speaker(s)
  |\n| ---- | ---------------- | ----- | ---------- |\n| social | 09:00 AM 
 | social space opens | |\n| kickoff | 09:15 AM | kickoff | |\n| full | 09:
 30 AM | The Roots of Roguelikes in Fantasy Fiction | Michael Brough |\n| f
 ull | 10:00 AM | Mixing hand-crafted content with procgen to achieve quali
 ty | Sébastien "deepnight" Benard |\n| lightning | 10:30 AM | Stuff: the 
 behavioral science of inventory | Max Sahin |\n| lightning | 10:45 AM | Ro
 ll for Reminiscence: Procedural Keepsake Games | Florence Smith Nicholls |
 \n| social | 11:00 AM | social time | |\n| full | 11:30 AM | Hoist the col
 ours! Art direction and tech art in Sea Of Rifts\, a naval story generatio
 n RPG | Alex Birke\, Sofie Schmidt |\n| full | 12:00 PM | From Code to Cra
 ft: Procedural Generation for the Physical World | bleeptrack |\n| full | 
 12:30 PM | The best genre for a non-Euclidean game | Zeno Rogue |\n| socia
 l | 01:00 PM | social time | |\n| full | 01:30 PM | Play as Procedural Gen
 eration: Oath as a Roguelike Strategy Game | Cole Wehrle |\n| full | 02:00
  PM | Teaching Long Term Consequences in Games | Jeff Lait |\n| social | 0
 2:30 PM | social time | |\n| lightning | 03:00 PM | A Mythopoetic Interfac
 e Reading of *Caves of Qud* | Ray |\n| lightning | 03:15 PM | Wait\, No\, 
 Hear Me Out: Simulating Encounter AI in Slay the Spire with SQL | Johnatha
 n Pagnutti |\n| full | 03:30 PM | Robot Karaoke Goes Electric | Jamie Brew
  |\n| social | 04:00 PM | social time | |\n| full | 04:30 PM | Planning an
 d Replanning Structured Adaptive Stories: 25 Years of History | Stephen G.
  Ware |\n| lightning | 05:00 PM | Scrubbin' Trubble: The Journey to Multip
 layer Roguelikery | Tyriq Plummer |\n| lightning | 05:15 PM | Roguelike Ra
 dio 2011-present | Andrew Doull |\n| social | 05:30 PM | social time | |\n
 | unconferencing | 06:00 PM | unconferencing | |\n| social | 07:00 PM | so
 cial space closes | |
URL;VALUE=URI:https://ti.to/roguelike-celebration/roguelike-celebration-202
 5
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260422T003137Z
UID:h16mZg1091019
DTSTART;TZID=America/Los_Angeles:20251026T090000
DTEND;TZID=America/Los_Angeles:20251026T190000
CLASS:PUBLIC
CREATED:20250907T120413
DESCRIPTION:| Type | Start Time (PDT) | Title | Speaker(s) |\n| ---- | ----
 ------------ | ----- | ---------- |\n| social | 09:00 AM | social space op
 ens | |\n| kickoff | 09:15 AM | kickoff | |\n| lightning | 09:30 AM | Scal
 ing the Ivory Tower | Kestrel |\n| lightning | 09:45 AM | Dyke sex and enn
 ui: Generating unending narrative in 'Kiss Garden' | Ada Null |\n| full | 
 10:00 AM | We Are Maxwell's Demons: The Thermodynamics of Procedural Gener
 ators | Younès Rabii |\n| lightning | 10:30 AM | The Procedurality of Rea
 lity TV Design - An Overview. | Dennis Greger |\n| social | 10:45 AM | soc
 ial time | |\n| unconferencing | 11:15 AM | unconferencing | |\n| social |
  12:15 PM | social time | |\n| full | 01:15 PM | Picking up the Pieces: bu
 ilding story in a roguelike world | Paul Dean |\n| full | 01:45 PM | Hand-
 Crafted Randomness: Storytelling in Wildermyth's Proc-Gen World | Patrick 
 Belanger\, Jackson Wagner |\n| full | 02:15 PM | Music algorithm showcase 
 | Nifflas |\n| social | 02:45 PM | social time | |\n| lightning | 03:15 PM
  | Building a Roguelike with a Tile Rewrite Language | Seth Cooper |\n| li
 ghtning | 03:30 PM | Anatomy of a Morgue File | Quinten Konyn |\n| lightni
 ng | 03:45 PM | Don’t Pick Just One: Set-Based Card Mechanics in Rogueli
 ke-Deckbuilders | Alexander King |\n| full | 04:00 PM | Playtesting Proces
 s for Ultra Small Teams | Brian Cronin |\n| social | 04:30 PM | social tim
 e | |\n| lightning | 05:00 PM | Sol LeWitt\, Combinatorial Enumeration\, a
 nd Rogue | Mark Gritter |\n| full | 05:15 PM | Luck be a Landlord - 10 Les
 sons Learned | Dan DiIorio |\n| full | 05:45 PM | The Form and Function of
  Weird Li'l Guys: Procedural Organism Generation in a Simulated Ecosystem 
 | Liza |\n| social | 06:15 PM | social time | |\n| social | 07:00 PM | spa
 ce closes | |
LAST-MODIFIED:20251025T164016
ORGANIZER:mailto:contact@roguelike.club
SUMMARY:[Roguelike Celebration: 2025] Sunday talks
URL;VALUE=URI:https://ti.to/roguelike-celebration/roguelike-celebration-202
 5
X-ALT-DESC;FMTTYPE=text/html:| Type | Start Time (PDT) | Title | Speaker(s)
  |\n| ---- | ---------------- | ----- | ---------- |\n| social | 09:00 AM 
 | social space opens | |\n| kickoff | 09:15 AM | kickoff | |\n| lightning 
 | 09:30 AM | Scaling the Ivory Tower | Kestrel |\n| lightning | 09:45 AM |
  Dyke sex and ennui: Generating unending narrative in 'Kiss Garden' | Ada 
 Null |\n| full | 10:00 AM | We Are Maxwell's Demons: The Thermodynamics of
  Procedural Generators | Younès Rabii |\n| lightning | 10:30 AM | The Pro
 cedurality of Reality TV Design - An Overview. | Dennis Greger |\n| social
  | 10:45 AM | social time | |\n| unconferencing | 11:15 AM | unconferencin
 g | |\n| social | 12:15 PM | social time | |\n| full | 01:15 PM | Picking 
 up the Pieces: building story in a roguelike world | Paul Dean |\n| full |
  01:45 PM | Hand-Crafted Randomness: Storytelling in Wildermyth's Proc-Gen
  World | Patrick Belanger\, Jackson Wagner |\n| full | 02:15 PM | Music al
 gorithm showcase | Nifflas |\n| social | 02:45 PM | social time | |\n| lig
 htning | 03:15 PM | Building a Roguelike with a Tile Rewrite Language | Se
 th Cooper |\n| lightning | 03:30 PM | Anatomy of a Morgue File | Quinten K
 onyn |\n| lightning | 03:45 PM | Don’t Pick Just One: Set-Based Card Mec
 hanics in Roguelike-Deckbuilders | Alexander King |\n| full | 04:00 PM | P
 laytesting Process for Ultra Small Teams | Brian Cronin |\n| social | 04:3
 0 PM | social time | |\n| lightning | 05:00 PM | Sol LeWitt\, Combinatoria
 l Enumeration\, and Rogue | Mark Gritter |\n| full | 05:15 PM | Luck be a 
 Landlord - 10 Lessons Learned | Dan DiIorio |\n| full | 05:45 PM | The For
 m and Function of Weird Li'l Guys: Procedural Organism Generation in a Sim
 ulated Ecosystem | Liza |\n| social | 06:15 PM | social time | |\n| social
  | 07:00 PM | space closes | |
URL;VALUE=URI:https://ti.to/roguelike-celebration/roguelike-celebration-202
 5
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